VideoFrame.$3 constructor

VideoFrame.$3(
  1. Object data,
  2. VideoFrameBufferInit init
)

Implementation

factory VideoFrame.$3(
  _i2.Object data,
  _i3.VideoFrameBufferInit init,
) =>
    _i4.callConstructor(
      _declaredVideoFrame,
      [
        data,
        init,
      ],
    );