TouchInit constructor

TouchInit({
  1. num? altitudeAngle,
  2. num? azimuthAngle,
  3. num? clientX,
  4. num? clientY,
  5. num? force,
  6. num? identifier,
  7. num? pageX,
  8. num? pageY,
  9. num? radiusX,
  10. num? radiusY,
  11. num? rotationAngle,
  12. num? screenX,
  13. num? screenY,
  14. EventTarget? target,
  15. TouchType? touchType,
})

Implementation

factory TouchInit({
  _i2.num? altitudeAngle,
  _i2.num? azimuthAngle,
  _i2.num? clientX,
  _i2.num? clientY,
  _i2.num? force,
  _i2.num? identifier,
  _i2.num? pageX,
  _i2.num? pageY,
  _i2.num? radiusX,
  _i2.num? radiusY,
  _i2.num? rotationAngle,
  _i2.num? screenX,
  _i2.num? screenY,
  _i3.EventTarget? target,
  _i3.TouchType? touchType,
}) =>
    TouchInit._(
      altitudeAngle: altitudeAngle,
      azimuthAngle: azimuthAngle,
      clientX: clientX,
      clientY: clientY,
      force: force,
      identifier: identifier,
      pageX: pageX,
      pageY: pageY,
      radiusX: radiusX,
      radiusY: radiusY,
      rotationAngle: rotationAngle,
      screenX: screenX,
      screenY: screenY,
      target: target ?? _i6.undefined,
      touchType: touchType?.name ?? _i6.undefined,
    );