TouchEventInit constructor

TouchEventInit({
  1. List<Touch>? changedTouches,
  2. List<Touch>? targetTouches,
  3. List<Touch>? touches,
  4. bool? altKey,
  5. bool? ctrlKey,
  6. bool? metaKey,
  7. bool? modifierAltGraph,
  8. bool? modifierCapsLock,
  9. bool? modifierFn,
  10. bool? modifierFnLock,
  11. bool? modifierHyper,
  12. bool? modifierNumLock,
  13. bool? modifierScrollLock,
  14. bool? modifierSuper,
  15. bool? modifierSymbol,
  16. bool? modifierSymbolLock,
  17. bool? shiftKey,
})

Implementation

factory TouchEventInit({
  _i2.List<_i3.Touch>? changedTouches,
  _i2.List<_i3.Touch>? targetTouches,
  _i2.List<_i3.Touch>? touches,
  _i2.bool? altKey,
  _i2.bool? ctrlKey,
  _i2.bool? metaKey,
  _i2.bool? modifierAltGraph,
  _i2.bool? modifierCapsLock,
  _i2.bool? modifierFn,
  _i2.bool? modifierFnLock,
  _i2.bool? modifierHyper,
  _i2.bool? modifierNumLock,
  _i2.bool? modifierScrollLock,
  _i2.bool? modifierSuper,
  _i2.bool? modifierSymbol,
  _i2.bool? modifierSymbolLock,
  _i2.bool? shiftKey,
}) =>
    TouchEventInit._(
      changedTouches: changedTouches,
      targetTouches: targetTouches,
      touches: touches,
      altKey: altKey,
      ctrlKey: ctrlKey,
      metaKey: metaKey,
      modifierAltGraph: modifierAltGraph,
      modifierCapsLock: modifierCapsLock,
      modifierFn: modifierFn,
      modifierFnLock: modifierFnLock,
      modifierHyper: modifierHyper,
      modifierNumLock: modifierNumLock,
      modifierScrollLock: modifierScrollLock,
      modifierSuper: modifierSuper,
      modifierSymbol: modifierSymbol,
      modifierSymbolLock: modifierSymbolLock,
      shiftKey: shiftKey,
    );