initMutationEvent property

void Function(String, [bool?, bool?, Node?, String?, String?, String?, num?]) initMutationEvent

Implementation

void Function(
  _i2.String, [
  _i2.bool?,
  _i2.bool?,
  _i3.Node?,
  _i2.String?,
  _i2.String?,
  _i2.String?,
  _i2.num?,
]) get initMutationEvent => (
      _i2.String p0, [
      _i2.bool? p1,
      _i2.bool? p2,
      _i3.Node? p3,
      _i2.String? p4,
      _i2.String? p5,
      _i2.String? p6,
      _i2.num? p7,
    ]) =>
        _i4.callMethod(
          _i4.getProperty(
            this,
            'initMutationEvent',
          ),
          r'call',
          [
            this,
            p0,
            p1 ?? _i6.undefined,
            p2 ?? _i6.undefined,
            p3 ?? _i6.undefined,
            p4 ?? _i6.undefined,
            p5 ?? _i6.undefined,
            p6 ?? _i6.undefined,
            p7 ?? _i6.undefined,
          ],
        );
void initMutationEvent=(void value(String, [bool?, bool?, Node?, String?, String?, String?, num?]))

Implementation

set initMutationEvent(
    void Function(
      _i2.String, [
      _i2.bool?,
      _i2.bool?,
      _i3.Node?,
      _i2.String?,
      _i2.String?,
      _i2.String?,
      _i2.num?,
    ]) value) {
  _i4.setProperty(
    this,
    'initMutationEvent',
    _i4.allowInterop(value),
  );
}