initMutationEvent property
Implementation
void Function(
_i2.String, [
_i2.bool?,
_i2.bool?,
_i3.Node?,
_i2.String?,
_i2.String?,
_i2.String?,
_i2.num?,
]) get initMutationEvent => (
_i2.String p0, [
_i2.bool? p1,
_i2.bool? p2,
_i3.Node? p3,
_i2.String? p4,
_i2.String? p5,
_i2.String? p6,
_i2.num? p7,
]) =>
_i4.callMethod(
_i4.getProperty(
this,
'initMutationEvent',
),
r'call',
[
this,
p0,
p1 ?? _i6.undefined,
p2 ?? _i6.undefined,
p3 ?? _i6.undefined,
p4 ?? _i6.undefined,
p5 ?? _i6.undefined,
p6 ?? _i6.undefined,
p7 ?? _i6.undefined,
],
);
Implementation
set initMutationEvent(
void Function(
_i2.String, [
_i2.bool?,
_i2.bool?,
_i3.Node?,
_i2.String?,
_i2.String?,
_i2.String?,
_i2.num?,
]) value) {
_i4.setProperty(
this,
'initMutationEvent',
_i4.allowInterop(value),
);
}