ConstantSourceNode constructor

ConstantSourceNode(
  1. BaseAudioContext context, [
  2. ConstantSourceOptions? options
])

Implementation

factory ConstantSourceNode(
  _i3.BaseAudioContext context, [
  _i3.ConstantSourceOptions? options,
]) =>
    _i4.callConstructor(
      _declaredConstantSourceNode,
      [
        context,
        options ?? _i6.undefined,
      ],
    );