AudioProcessingEventInit constructor
AudioProcessingEventInit({
- AudioBuffer? inputBuffer,
- AudioBuffer? outputBuffer,
- num? playbackTime,
- bool? bubbles,
- bool? cancelable,
- bool? composed,
Implementation
factory AudioProcessingEventInit({
_i3.AudioBuffer? inputBuffer,
_i3.AudioBuffer? outputBuffer,
_i2.num? playbackTime,
_i2.bool? bubbles,
_i2.bool? cancelable,
_i2.bool? composed,
}) =>
AudioProcessingEventInit._(
inputBuffer: inputBuffer ?? _i6.undefined,
outputBuffer: outputBuffer ?? _i6.undefined,
playbackTime: playbackTime,
bubbles: bubbles,
cancelable: cancelable,
composed: composed,
);