AudioBufferSourceOptions constructor

AudioBufferSourceOptions({
  1. AudioBuffer? buffer,
  2. num? detune,
  3. bool? loop,
  4. num? loopEnd,
  5. num? loopStart,
  6. num? playbackRate,
})

Implementation

factory AudioBufferSourceOptions({
  _i3.AudioBuffer? buffer,
  _i2.num? detune,
  _i2.bool? loop,
  _i2.num? loopEnd,
  _i2.num? loopStart,
  _i2.num? playbackRate,
}) =>
    AudioBufferSourceOptions._(
      buffer: buffer ?? _i6.undefined,
      detune: detune,
      loop: loop,
      loopEnd: loopEnd,
      loopStart: loopStart,
      playbackRate: playbackRate,
    );