AudioBufferSourceOptions constructor
AudioBufferSourceOptions({})
Implementation
factory AudioBufferSourceOptions({
_i3.AudioBuffer? buffer,
_i2.num? detune,
_i2.bool? loop,
_i2.num? loopEnd,
_i2.num? loopStart,
_i2.num? playbackRate,
}) =>
AudioBufferSourceOptions._(
buffer: buffer ?? _i6.undefined,
detune: detune,
loop: loop,
loopEnd: loopEnd,
loopStart: loopStart,
playbackRate: playbackRate,
);