add property

Implementation

_i4.AnimeTimelineInstance Function(
  _i4.AnimeAnimParams, [
  _i2.Object?,
]) get add => (
      _i4.AnimeAnimParams p0, [
      _i2.Object? p1,
    ]) =>
        _i6.callMethod(
          _i6.getProperty(
            this,
            'add',
          ),
          r'call',
          [
            this,
            p0,
            p1 ?? _i5.undefined,
          ],
        );

Implementation

set add(
    _i4.AnimeTimelineInstance Function(
      _i4.AnimeAnimParams, [
      _i2.Object?,
    ]) value) {
  _i6.setProperty(
    this,
    'add',
    _i6.allowInterop(value),
  );
}