Animation constructor
Animation({
- Animatable? animatable,
- String? currentValue,
- num? delay,
- num? duration,
- num? endDelay,
- String? property,
- ReadonlyArray<
Object> ? tweens, - String? type,
Implementation
factory Animation({
_i4.Animatable? animatable,
_i2.String? currentValue,
_i2.num? delay,
_i2.num? duration,
_i2.num? endDelay,
_i2.String? property,
_i7.ReadonlyArray<_i2.Object>? tweens,
_i2.String? type,
}) =>
Animation._(
animatable: animatable ?? _i5.undefined,
currentValue: currentValue,
delay: delay,
duration: duration,
endDelay: endDelay,
property: property,
tweens: tweens ?? _i5.undefined,
type: type,
);