waitSync property
Implementation
void Function(
_i3.WebGLSync,
_i2.num,
_i2.num,
) get waitSync => (
_i3.WebGLSync p0,
_i2.num p1,
_i2.num p2,
) =>
_i4.callMethod(
_i4.getProperty(
this,
'waitSync',
),
r'call',
[
this,
p0,
p1,
p2,
],
);