vertexAttribI4uiv property

({void Function(num index, Object values) $1, void Function(num index, Iterable<num> values) $2}) get vertexAttribI4uiv

Overload accessor: $1, $2

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI)
  void Function(
    _i2.num index,
    _i2.Object values,
  ) $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI)
  void Function(
    _i2.num index,
    _i10.Iterable<_i2.num> values,
  ) $2,
}) get vertexAttribI4uiv => (
      $1: _vertexAttribI4uiv$1,
      $2: _vertexAttribI4uiv$2,
    );