invalidateSubFramebuffer property
({void Function(num target, List<num> attachments, num x, num y, num width, num height) $1, void Function(num target, Iterable<num> attachments, num x, num y, num width, num height) $2})
get
invalidateSubFramebuffer
Overload accessor: $1, $2
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateSubFramebuffer)
void Function(
_i2.num target,
_i2.List<_i2.num> attachments,
_i2.num x,
_i2.num y,
_i2.num width,
_i2.num height,
) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateSubFramebuffer)
void Function(
_i2.num target,
_i10.Iterable<_i2.num> attachments,
_i2.num x,
_i2.num y,
_i2.num width,
_i2.num height,
) $2,
}) get invalidateSubFramebuffer => (
$1: _invalidateSubFramebuffer$1,
$2: _invalidateSubFramebuffer$2,
);