invalidateFramebuffer property
({void Function(num target, List<num> attachments) $1, void Function(num target, Iterable<num> attachments) $2})
get
invalidateFramebuffer
Overload accessor: $1, $2
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateFramebuffer)
void Function(
_i2.num target,
_i2.List<_i2.num> attachments,
) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateFramebuffer)
void Function(
_i2.num target,
_i10.Iterable<_i2.num> attachments,
) $2,
}) get invalidateFramebuffer => (
$1: _invalidateFramebuffer$1,
$2: _invalidateFramebuffer$2,
);