invalidateFramebuffer property

({void Function(num target, List<num> attachments) $1, void Function(num target, Iterable<num> attachments) $2}) get invalidateFramebuffer

Overload accessor: $1, $2

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateFramebuffer)
  void Function(
    _i2.num target,
    _i2.List<_i2.num> attachments,
  ) $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateFramebuffer)
  void Function(
    _i2.num target,
    _i10.Iterable<_i2.num> attachments,
  ) $2,
}) get invalidateFramebuffer => (
      $1: _invalidateFramebuffer$1,
      $2: _invalidateFramebuffer$2,
    );