drawBuffers property

({void Function(List<num> buffers) $1, void Function(Iterable<num> buffers) $2}) get drawBuffers

Overload accessor: $1, $2

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers)
  void Function(_i2.List<_i2.num> buffers) $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers)
  void Function(_i10.Iterable<_i2.num> buffers) $2,
}) get drawBuffers => (
      $1: _drawBuffers$1,
      $2: _drawBuffers$2,
    );