createVertexArray property
WebGLVertexArrayObject? Function()
get
createVertexArray
Implementation
_i3.WebGLVertexArrayObject? Function() get createVertexArray =>
() => _i4.callMethod(
_i4.getProperty(
this,
'createVertexArray',
),
r'call',
[this],
);
set
createVertexArray
(WebGLVertexArrayObject? value())
Implementation
set createVertexArray(_i3.WebGLVertexArrayObject? Function() value) {
_i4.setProperty(
this,
'createVertexArray',
_i4.allowInterop(() => () => value() ?? _i6.undefined),
);
}