createVertexArray property

WebGLVertexArrayObject? Function() get createVertexArray

Implementation

_i3.WebGLVertexArrayObject? Function() get createVertexArray =>
    () => _i4.callMethod(
          _i4.getProperty(
            this,
            'createVertexArray',
          ),
          r'call',
          [this],
        );
set createVertexArray (WebGLVertexArrayObject? value())

Implementation

set createVertexArray(_i3.WebGLVertexArrayObject? Function() value) {
  _i4.setProperty(
    this,
    'createVertexArray',
    _i4.allowInterop(() => () => value() ?? _i6.undefined),
  );
}