WEBGLCompressedTextureS3tc constructor

WEBGLCompressedTextureS3tc({
  1. num? compressedRgbS3tcDxt1Ext,
  2. num? compressedRgbaS3tcDxt1Ext,
  3. num? compressedRgbaS3tcDxt3Ext,
  4. num? compressedRgbaS3tcDxt5Ext,
})

Implementation

factory WEBGLCompressedTextureS3tc({
  _i2.num? compressedRgbS3tcDxt1Ext,
  _i2.num? compressedRgbaS3tcDxt1Ext,
  _i2.num? compressedRgbaS3tcDxt3Ext,
  _i2.num? compressedRgbaS3tcDxt5Ext,
}) =>
    WEBGLCompressedTextureS3tc._(
      compressedRgbS3tcDxt1Ext: compressedRgbS3tcDxt1Ext,
      compressedRgbaS3tcDxt1Ext: compressedRgbaS3tcDxt1Ext,
      compressedRgbaS3tcDxt3Ext: compressedRgbaS3tcDxt3Ext,
      compressedRgbaS3tcDxt5Ext: compressedRgbaS3tcDxt5Ext,
    );