setTransform property
({void Function([DOMMatrix2DInit? transform]) $1, void Function(num a, num b, num c, num d, num e, num f) $2})
get
setTransform
Overload accessor: $1, $2
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/setTransform)
void Function([_i3.DOMMatrix2DInit? transform]) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/setTransform)
void Function(
_i2.num a,
_i2.num b,
_i2.num c,
_i2.num d,
_i2.num e,
_i2.num f,
) $2,
}) get setTransform => (
$1: _setTransform$1,
$2: _setTransform$2,
);