drawArraysInstancedANGLE property
void Function(num, num, num, num)
get
drawArraysInstancedANGLE
Implementation
void Function(
_i2.num,
_i2.num,
_i2.num,
_i2.num,
) get drawArraysInstancedANGLE => (
_i2.num p0,
_i2.num p1,
_i2.num p2,
_i2.num p3,
) =>
_i4.callMethod(
_i4.getProperty(
this,
'drawArraysInstancedANGLE',
),
r'call',
[
this,
p0,
p1,
p2,
p3,
],
);
set
drawArraysInstancedANGLE
(void value(num, num, num, num))
Implementation
set drawArraysInstancedANGLE(
void Function(
_i2.num,
_i2.num,
_i2.num,
_i2.num,
) value) {
_i4.setProperty(
this,
'drawArraysInstancedANGLE',
_i4.allowInterop(value),
);
}