BreakpointsChangeEvent constructor

BreakpointsChangeEvent({
  1. List<Breakpoint>? added,
  2. List<Breakpoint>? removed,
  3. List<Breakpoint>? changed,
})

Implementation

factory BreakpointsChangeEvent({
  _i2.List<_i3.Breakpoint>? added,
  _i2.List<_i3.Breakpoint>? removed,
  _i2.List<_i3.Breakpoint>? changed,
}) =>
    BreakpointsChangeEvent._(
      added: added ?? _i6.undefined,
      removed: removed ?? _i6.undefined,
      changed: changed ?? _i6.undefined,
    );