computeRotate method
Compute the new angle given a point. If the Shift key is pressed, this method ignores the #snapAngleMultiple and #snapAngleEpsilon.
If the angle is close (by #snapAngleEpsilon degrees) to a multiple of #snapAngleMultiple degrees, make it exactly that multiple.
This method is called by both #doMouseMove and #doMouseUp. This method may be overridden. Please read the Introduction page on Extensions for how to override methods and how to call this base method. @expose @param {Point} newPoint in document coordinates. @return {number} the new angle, in degrees.
Implementation
_i2.num computeRotate(_i3.Point newPoint) => _i4.callMethod(
this,
'computeRotate',
[newPoint],
);