addParts method
Creates a network of LayoutVertexes and LayoutEdges corresponding to the given Nodes and Links. This is usually more convenient than repeatedly calling #addNode and #addLink. This method ignores all instances of Parts that are not Nodes or Links. This will recurse through Groups that have no Group#layout. @param {Iterable.
Implementation
void addParts(
_i3.Iterable<_i3.Part> parts, [
_i2.bool? toplevelonly,
_i2.bool Function(_i3.Part)? pred,
]) {
_i4.callMethod(
this,
'addParts',
[
parts,
toplevelonly ?? _i5.undefined,
pred == null ? _i5.undefined : _i4.allowInterop(pred),
],
);
}