rotate method
Rotates the Geometry in place by a given angle, with optional x and y values to rotate the geometry about. If no x and y value are given, (0, 0) is used as the rotation point. @param {number} angle The angle to rotate by. @param {number=} x The optional X point to rotate the geometry about. If no point is given, this value is 0. @param {number=} y The optional Y point to rotate the geometry about. If no point is given, this value is 0. @return {Geometry} this @since 1.1
Implementation
_i3.Geometry rotate(
_i2.num angle, [
_i2.num? x,
_i2.num? y,
]) =>
_i4.callMethod(
this,
'rotate',
[
angle,
x ?? _i5.undefined,
y ?? _i5.undefined,
],
);