WheelEventInit constructor

WheelEventInit({
  1. num? deltaMode,
  2. num? deltaX,
  3. num? deltaY,
  4. num? deltaZ,
  5. num? button,
  6. num? buttons,
  7. num? clientX,
  8. num? clientY,
  9. num? movementX,
  10. num? movementY,
  11. EventTarget? relatedTarget,
  12. num? screenX,
  13. num? screenY,
})

Implementation

factory WheelEventInit({
  _i2.num? deltaMode,
  _i2.num? deltaX,
  _i2.num? deltaY,
  _i2.num? deltaZ,
  _i2.num? button,
  _i2.num? buttons,
  _i2.num? clientX,
  _i2.num? clientY,
  _i2.num? movementX,
  _i2.num? movementY,
  _i3.EventTarget? relatedTarget,
  _i2.num? screenX,
  _i2.num? screenY,
}) =>
    WheelEventInit._(
      deltaMode: deltaMode,
      deltaX: deltaX,
      deltaY: deltaY,
      deltaZ: deltaZ,
      button: button,
      buttons: buttons,
      clientX: clientX,
      clientY: clientY,
      movementX: movementX,
      movementY: movementY,
      relatedTarget: relatedTarget ?? _i6.undefined,
      screenX: screenX,
      screenY: screenY,
    );