isProgram property
bool Function([WebGLProgram?])
get
isProgram
Implementation
_i2.bool Function([_i3.WebGLProgram?]) get isProgram =>
([_i3.WebGLProgram? p0]) => _i4.callMethod(
_i4.getProperty(
this,
'isProgram',
),
r'call',
[
this,
p0 ?? _i6.undefined,
],
);
set
isProgram
(bool value([WebGLProgram?]))
Implementation
set isProgram(_i2.bool Function([_i3.WebGLProgram?]) value) {
_i4.setProperty(
this,
'isProgram',
_i4.allowInterop(value),
);
}