isProgram property

bool Function([WebGLProgram?]) get isProgram

Implementation

_i2.bool Function([_i3.WebGLProgram?]) get isProgram =>
    ([_i3.WebGLProgram? p0]) => _i4.callMethod(
          _i4.getProperty(
            this,
            'isProgram',
          ),
          r'call',
          [
            this,
            p0 ?? _i6.undefined,
          ],
        );
set isProgram (bool value([WebGLProgram?]))

Implementation

set isProgram(_i2.bool Function([_i3.WebGLProgram?]) value) {
  _i4.setProperty(
    this,
    'isProgram',
    _i4.allowInterop(value),
  );
}