isFramebuffer property
bool Function([WebGLFramebuffer?])
get
isFramebuffer
Implementation
_i2.bool Function([_i3.WebGLFramebuffer?]) get isFramebuffer =>
([_i3.WebGLFramebuffer? p0]) => _i4.callMethod(
_i4.getProperty(
this,
'isFramebuffer',
),
r'call',
[
this,
p0 ?? _i6.undefined,
],
);
set
isFramebuffer
(bool value([WebGLFramebuffer?]))
Implementation
set isFramebuffer(_i2.bool Function([_i3.WebGLFramebuffer?]) value) {
_i4.setProperty(
this,
'isFramebuffer',
_i4.allowInterop(value),
);
}