getShaderParameter property
dynamic Function(WebGLShader, num)
get
getShaderParameter
Implementation
_i2.dynamic Function(
_i3.WebGLShader,
_i2.num,
) get getShaderParameter => (
_i3.WebGLShader p0,
_i2.num p1,
) =>
_i4.callMethod(
_i4.getProperty(
this,
'getShaderParameter',
),
r'call',
[
this,
p0,
p1,
],
);
set
getShaderParameter
(dynamic value(WebGLShader, num))
Implementation
set getShaderParameter(
_i2.dynamic Function(
_i3.WebGLShader,
_i2.num,
) value) {
_i4.setProperty(
this,
'getShaderParameter',
_i4.allowInterop(value),
);
}