deleteProgram property
void Function([WebGLProgram?])
get
deleteProgram
Implementation
void Function([_i3.WebGLProgram?]) get deleteProgram =>
([_i3.WebGLProgram? p0]) => _i4.callMethod(
_i4.getProperty(
this,
'deleteProgram',
),
r'call',
[
this,
p0 ?? _i6.undefined,
],
);
set
deleteProgram
(void value([WebGLProgram?]))
Implementation
set deleteProgram(void Function([_i3.WebGLProgram?]) value) {
_i4.setProperty(
this,
'deleteProgram',
_i4.allowInterop(value),
);
}