readPixels property
({void Function(num x, num y, num width, num height, num format, num type, [ArrayBufferView? dstData]) $1, void Function(num x, num y, num width, num height, num format, num type, num offset) $2, void Function(num x, num y, num width, num height, num format, num type, ArrayBufferView dstData, num dstOffset) $3})
get
readPixels
Overload accessor: $1, $2, $3
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels)
void Function(
_i2.num x,
_i2.num y,
_i2.num width,
_i2.num height,
_i2.num format,
_i2.num type, [
_i9.ArrayBufferView? dstData,
]) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels)
void Function(
_i2.num x,
_i2.num y,
_i2.num width,
_i2.num height,
_i2.num format,
_i2.num type,
_i2.num offset,
) $2,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels)
void Function(
_i2.num x,
_i2.num y,
_i2.num width,
_i2.num height,
_i2.num format,
_i2.num type,
_i9.ArrayBufferView dstData,
_i2.num dstOffset,
) $3,
}) get readPixels => (
$1: _readPixels$1,
$2: _readPixels$2,
$3: _readPixels$3,
);