readPixels property

({void Function(num x, num y, num width, num height, num format, num type, [ArrayBufferView? dstData]) $1, void Function(num x, num y, num width, num height, num format, num type, num offset) $2, void Function(num x, num y, num width, num height, num format, num type, ArrayBufferView dstData, num dstOffset) $3}) get readPixels

Overload accessor: $1, $2, $3

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels)
  void Function(
    _i2.num x,
    _i2.num y,
    _i2.num width,
    _i2.num height,
    _i2.num format,
    _i2.num type, [
    _i9.ArrayBufferView? dstData,
  ]) $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels)
  void Function(
    _i2.num x,
    _i2.num y,
    _i2.num width,
    _i2.num height,
    _i2.num format,
    _i2.num type,
    _i2.num offset,
  ) $2,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels)
  void Function(
    _i2.num x,
    _i2.num y,
    _i2.num width,
    _i2.num height,
    _i2.num format,
    _i2.num type,
    _i9.ArrayBufferView dstData,
    _i2.num dstOffset,
  ) $3,
}) get readPixels => (
      $1: _readPixels$1,
      $2: _readPixels$2,
      $3: _readPixels$3,
    );