deleteSync property
void Function([WebGLSync?])
get
deleteSync
Implementation
void Function([_i3.WebGLSync?]) get deleteSync =>
([_i3.WebGLSync? p0]) => _i4.callMethod(
_i4.getProperty(
this,
'deleteSync',
),
r'call',
[
this,
p0 ?? _i6.undefined,
],
);
set
deleteSync
(void value([WebGLSync?]))
Implementation
set deleteSync(void Function([_i3.WebGLSync?]) value) {
_i4.setProperty(
this,
'deleteSync',
_i4.allowInterop(value),
);
}