deleteSync property

void Function([WebGLSync?]) get deleteSync

Implementation

void Function([_i3.WebGLSync?]) get deleteSync =>
    ([_i3.WebGLSync? p0]) => _i4.callMethod(
          _i4.getProperty(
            this,
            'deleteSync',
          ),
          r'call',
          [
            this,
            p0 ?? _i6.undefined,
          ],
        );
set deleteSync (void value([WebGLSync?]))

Implementation

set deleteSync(void Function([_i3.WebGLSync?]) value) {
  _i4.setProperty(
    this,
    'deleteSync',
    _i4.allowInterop(value),
  );
}