bindTransformFeedback property
void Function(num, [WebGLTransformFeedback?])
get
bindTransformFeedback
Implementation
void Function(
_i2.num, [
_i3.WebGLTransformFeedback?,
]) get bindTransformFeedback => (
_i2.num p0, [
_i3.WebGLTransformFeedback? p1,
]) =>
_i4.callMethod(
_i4.getProperty(
this,
'bindTransformFeedback',
),
r'call',
[
this,
p0,
p1 ?? _i6.undefined,
],
);
set
bindTransformFeedback
(void value(num, [WebGLTransformFeedback?]))
Implementation
set bindTransformFeedback(
void Function(
_i2.num, [
_i3.WebGLTransformFeedback?,
]) value) {
_i4.setProperty(
this,
'bindTransformFeedback',
_i4.allowInterop(value),
);
}