WEBGLLoseContext constructor
WEBGLLoseContext({
- void loseContext()?,
- void restoreContext()?,
Implementation
factory WEBGLLoseContext({
void Function()? loseContext,
void Function()? restoreContext,
}) =>
WEBGLLoseContext._(
loseContext: loseContext == null ? null : _i4.allowInterop(loseContext),
restoreContext:
restoreContext == null ? null : _i4.allowInterop(restoreContext),
);