getTranslatedShaderSource property
String Function(WebGLShader)
get
getTranslatedShaderSource
Implementation
_i2.String Function(_i3.WebGLShader) get getTranslatedShaderSource =>
(_i3.WebGLShader p0) => _i4.callMethod(
_i4.getProperty(
this,
'getTranslatedShaderSource',
),
r'call',
[
this,
p0,
],
);
set
getTranslatedShaderSource
(String value(WebGLShader))
Implementation
set getTranslatedShaderSource(_i2.String Function(_i3.WebGLShader) value) {
_i4.setProperty(
this,
'getTranslatedShaderSource',
_i4.allowInterop(value),
);
}