initUIEvent property

void Function(String, [bool?, bool?, Window?, num?]) get initUIEvent

Implementation

void Function(
  _i2.String, [
  _i2.bool?,
  _i2.bool?,
  _i3.Window?,
  _i2.num?,
]) get initUIEvent => (
      _i2.String p0, [
      _i2.bool? p1,
      _i2.bool? p2,
      _i3.Window? p3,
      _i2.num? p4,
    ]) =>
        _i4.callMethod(
          _i4.getProperty(
            this,
            'initUIEvent',
          ),
          r'call',
          [
            this,
            p0,
            p1 ?? _i6.undefined,
            p2 ?? _i6.undefined,
            p3 ?? _i6.undefined,
            p4 ?? _i6.undefined,
          ],
        );
set initUIEvent (void value(String, [bool?, bool?, Window?, num?]))

Implementation

set initUIEvent(
    void Function(
      _i2.String, [
      _i2.bool?,
      _i2.bool?,
      _i3.Window?,
      _i2.num?,
    ]) value) {
  _i4.setProperty(
    this,
    'initUIEvent',
    _i4.allowInterop(value),
  );
}