initMouseEvent property
void Function(String, bool, bool, Window, num, num, num, num, num, bool, bool, bool, bool, num, [EventTarget?])
get
initMouseEvent
Implementation
void Function(
_i2.String,
_i2.bool,
_i2.bool,
_i3.Window,
_i2.num,
_i2.num,
_i2.num,
_i2.num,
_i2.num,
_i2.bool,
_i2.bool,
_i2.bool,
_i2.bool,
_i2.num, [
_i3.EventTarget?,
]) get initMouseEvent => (
_i2.String p0,
_i2.bool p1,
_i2.bool p2,
_i3.Window p3,
_i2.num p4,
_i2.num p5,
_i2.num p6,
_i2.num p7,
_i2.num p8,
_i2.bool p9,
_i2.bool p10,
_i2.bool p11,
_i2.bool p12,
_i2.num p13, [
_i3.EventTarget? p14,
]) =>
_i4.callMethod(
_i4.getProperty(
this,
'initMouseEvent',
),
r'call',
[
this,
p0,
p1,
p2,
p3,
p4,
p5,
p6,
p7,
p8,
p9,
p10,
p11,
p12,
p13,
p14 ?? _i6.undefined,
],
);
set
initMouseEvent
(void value(String, bool, bool, Window, num, num, num, num, num, bool, bool, bool, bool, num, [EventTarget?]))
Implementation
set initMouseEvent(
void Function(
_i2.String,
_i2.bool,
_i2.bool,
_i3.Window,
_i2.num,
_i2.num,
_i2.num,
_i2.num,
_i2.num,
_i2.bool,
_i2.bool,
_i2.bool,
_i2.bool,
_i2.num, [
_i3.EventTarget?,
]) value) {
_i4.setProperty(
this,
'initMouseEvent',
_i4.allowInterop(value),
);
}