initMouseEvent property

void Function(String, bool, bool, Window, num, num, num, num, num, bool, bool, bool, bool, num, [EventTarget?]) get initMouseEvent

Implementation

void Function(
  _i2.String,
  _i2.bool,
  _i2.bool,
  _i3.Window,
  _i2.num,
  _i2.num,
  _i2.num,
  _i2.num,
  _i2.num,
  _i2.bool,
  _i2.bool,
  _i2.bool,
  _i2.bool,
  _i2.num, [
  _i3.EventTarget?,
]) get initMouseEvent => (
      _i2.String p0,
      _i2.bool p1,
      _i2.bool p2,
      _i3.Window p3,
      _i2.num p4,
      _i2.num p5,
      _i2.num p6,
      _i2.num p7,
      _i2.num p8,
      _i2.bool p9,
      _i2.bool p10,
      _i2.bool p11,
      _i2.bool p12,
      _i2.num p13, [
      _i3.EventTarget? p14,
    ]) =>
        _i4.callMethod(
          _i4.getProperty(
            this,
            'initMouseEvent',
          ),
          r'call',
          [
            this,
            p0,
            p1,
            p2,
            p3,
            p4,
            p5,
            p6,
            p7,
            p8,
            p9,
            p10,
            p11,
            p12,
            p13,
            p14 ?? _i6.undefined,
          ],
        );
set initMouseEvent (void value(String, bool, bool, Window, num, num, num, num, num, bool, bool, bool, bool, num, [EventTarget?]))

Implementation

set initMouseEvent(
    void Function(
      _i2.String,
      _i2.bool,
      _i2.bool,
      _i3.Window,
      _i2.num,
      _i2.num,
      _i2.num,
      _i2.num,
      _i2.num,
      _i2.bool,
      _i2.bool,
      _i2.bool,
      _i2.bool,
      _i2.num, [
      _i3.EventTarget?,
    ]) value) {
  _i4.setProperty(
    this,
    'initMouseEvent',
    _i4.allowInterop(value),
  );
}