getContext property
({CanvasRenderingContext2D? Function(String contextId, [CanvasRenderingContext2DSettings? options]) $1, ImageBitmapRenderingContext? Function(String contextId, [ImageBitmapRenderingContextSettings? options]) $2, WebGLRenderingContext? Function(String contextId, [WebGLContextAttributes? options]) $3, WebGL2RenderingContext? Function(String contextId, [WebGLContextAttributes? options]) $4, Object? Function(String contextId, [dynamic options]) $5})
get
getContext
Overload accessor: $1, $2, $3, $4, $5
Implementation
({
/// Returns an object that provides methods and properties for drawing and manipulating images and graphics on a canvas element in a document. A context object includes information about colors, line widths, fonts, and other graphic parameters that can be drawn on a canvas.
/// @param contextId The identifier (ID) of the type of canvas to create. Internet Explorer 9 and Internet Explorer 10 support only a 2-D context using canvas.getContext("2d"); IE11 Preview also supports 3-D or WebGL context using canvas.getContext("experimental-webgl");
///
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/HTMLCanvasElement/getContext)
_i3.CanvasRenderingContext2D? Function(
_i2.String contextId, [
_i3.CanvasRenderingContext2DSettings? options,
]) $1,
/// Returns an object that provides methods and properties for drawing and manipulating images and graphics on a canvas element in a document. A context object includes information about colors, line widths, fonts, and other graphic parameters that can be drawn on a canvas.
_i3.ImageBitmapRenderingContext? Function(
_i2.String contextId, [
_i3.ImageBitmapRenderingContextSettings? options,
]) $2,
/// Returns an object that provides methods and properties for drawing and manipulating images and graphics on a canvas element in a document. A context object includes information about colors, line widths, fonts, and other graphic parameters that can be drawn on a canvas.
_i3.WebGLRenderingContext? Function(
_i2.String contextId, [
_i3.WebGLContextAttributes? options,
]) $3,
/// Returns an object that provides methods and properties for drawing and manipulating images and graphics on a canvas element in a document. A context object includes information about colors, line widths, fonts, and other graphic parameters that can be drawn on a canvas.
_i3.WebGL2RenderingContext? Function(
_i2.String contextId, [
_i3.WebGLContextAttributes? options,
]) $4,
/// Returns an object that provides methods and properties for drawing and manipulating images and graphics on a canvas element in a document. A context object includes information about colors, line widths, fonts, and other graphic parameters that can be drawn on a canvas.
_i2.Object? Function(
_i2.String contextId, [
_i2.dynamic options,
]) $5,
}) get getContext => (
$1: _getContext$1,
$2: _getContext$2,
$3: _getContext$3,
$4: _getContext$4,
$5: _getContext$5,
);