CanvasTransform constructor
CanvasTransform({})
Implementation
factory CanvasTransform({
_i3.DOMMatrix Function()? getTransform,
void Function()? resetTransform,
void Function(_i2.num)? rotate,
void Function(
_i2.num,
_i2.num,
)? scale,
void Function(
_i2.num,
_i2.num,
_i2.num,
_i2.num,
_i2.num,
_i2.num,
)? transform,
void Function(
_i2.num,
_i2.num,
)? translate,
}) =>
CanvasTransform._(
getTransform:
getTransform == null ? null : _i4.allowInterop(getTransform),
resetTransform:
resetTransform == null ? null : _i4.allowInterop(resetTransform),
rotate: rotate == null ? null : _i4.allowInterop(rotate),
scale: scale == null ? null : _i4.allowInterop(scale),
transform: transform == null ? null : _i4.allowInterop(transform),
translate: translate == null ? null : _i4.allowInterop(translate),
);