stroke property

({void Function() $1, void Function(Path2D path) $2}) get stroke

Overload accessor: $1, $2

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/stroke)
  void Function() $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/stroke)
  void Function(_i3.Path2D path) $2,
}) get stroke => (
      $1: _stroke$1,
      $2: _stroke$2,
    );