stroke property
({void Function() $1, void Function(Path2D path) $2})
get
stroke
Overload accessor: $1, $2
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/stroke)
void Function() $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/stroke)
void Function(_i3.Path2D path) $2,
}) get stroke => (
$1: _stroke$1,
$2: _stroke$2,
);