AnimationEvent constructor

AnimationEvent(
  1. String type, [
  2. AnimationEventInit? animationEventInitDict
])

Implementation

factory AnimationEvent(
  _i2.String type, [
  _i3.AnimationEventInit? animationEventInitDict,
]) =>
    _i4.callConstructor(
      _declaredAnimationEvent,
      [
        type,
        animationEventInitDict ?? _i6.undefined,
      ],
    );