ANGLEInstancedArrays constructor
ANGLEInstancedArrays({})
Implementation
factory ANGLEInstancedArrays({
_i2.num? vertexAttribArrayDivisorAngle,
void Function(
_i2.num,
_i2.num,
_i2.num,
_i2.num,
)? drawArraysInstancedANGLE,
void Function(
_i2.num,
_i2.num,
_i2.num,
_i2.num,
_i2.num,
)? drawElementsInstancedANGLE,
void Function(
_i2.num,
_i2.num,
)? vertexAttribDivisorANGLE,
}) =>
ANGLEInstancedArrays._(
vertexAttribArrayDivisorAngle: vertexAttribArrayDivisorAngle,
drawArraysInstancedANGLE: drawArraysInstancedANGLE == null
? null
: _i4.allowInterop(drawArraysInstancedANGLE),
drawElementsInstancedANGLE: drawElementsInstancedANGLE == null
? null
: _i4.allowInterop(drawElementsInstancedANGLE),
vertexAttribDivisorANGLE: vertexAttribDivisorANGLE == null
? null
: _i4.allowInterop(vertexAttribDivisorANGLE),
);