AnimeInstance class
- Implemented types
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- Implementers
- Available extensions
- Annotations
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- @JS()
- @staticInterop
- @anonymous
Constructors
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AnimeInstance({bool? began, bool? paused, bool? completed, Future<void>? finished, bool? autoplay, num? currentTime, num? delay, String? direction, num? duration, Object? loop, num? timelineOffset, num? progress, num? remaining, bool? reversed, ReadonlyArray<Animatable>? animatables, ReadonlyArray<Animation>? animations, void play()?, void pause()?, void restart()?, void reverse()?, void seek(num)?, void tick(num)?, AnimeCallbackFunction? begin, AnimeCallbackFunction? change, AnimeCallbackFunction? update, AnimeCallbackFunction? complete, AnimeCallbackFunction? loopBegin, AnimeCallbackFunction? loopComplete, AnimeCallbackFunction? changeBegin, AnimeCallbackFunction? changeComplete})
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factory
Properties
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hashCode
→ int
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The hash code for this object.
no setterinherited
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runtimeType
→ Type
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A representation of the runtime type of the object.
no setterinherited
Methods
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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toString()
→ String
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A string representation of this object.
inherited