TxBadge class
材料设计“徽章”。
徽章的 label 传达有关其 child 的少量信息,例如计数或状态。如果标签为 null,则这是一 个“小”徽章,显示为 smallSize 直径填充圆圈。否则,这是一个 StadiumBorder 形状的“大”徽章, 高度为 largeSize。
徽章通常用于装饰 BottomNavigationBarItem 或 NavigationRailDestination 或按钮 图标中的图标,如 TextButton.icon。徽章的默认配置旨在与默认大小(24)的 Icon 配合使用。
- Inheritance
Constructors
- TxBadge({Key? key, Color? backgroundColor, Color? textColor, double? smallSize, double? largeSize, TextStyle? textStyle, EdgeInsetsGeometry? padding, AlignmentGeometry? alignment, Offset? offset, Widget? label, bool isLabelVisible = true, Widget? child, ShapeBorder? shape})
-
创建一个徽章,将
label堆叠在child之上。const - TxBadge.count({required int count, Key? key, Color? backgroundColor, Color? textColor, double? smallSize, double? largeSize, TextStyle? textStyle, EdgeInsetsGeometry? padding, AlignmentGeometry? alignment, Offset? offset, bool isLabelVisible = true, Widget? child, ShapeBorder? shape})
-
方便的构造函数,用于创建带有基于
count的 1-3 位数字标签的徽章。
Properties
- alignment → AlignmentGeometry?
-
结合 offset 以确定 label 相对于 child 的位置。
final
- backgroundColor → Color?
-
徽章的填充颜色。
final
- child → Widget?
-
徽章堆叠在顶部的小组件。
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isLabelVisible → bool
-
如果为 false,则不包括徽章的 label。
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → Widget?
-
徽章的内容,通常是包含 1 到 4 个字符的 Text 小组件。
final
- largeSize → double?
-
如果 label 为非空,则徽章的高度。
final
- offset → Offset?
-
结合 alignment 以确定 label 相对于 child 的位置。
final
- padding → EdgeInsetsGeometry?
-
添加到徽章标签的填充。
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → ShapeBorder?
-
徽章的形状
final
- smallSize → double?
-
如果 label 为 null,则徽章的直径。
final
- textColor → Color?
-
徽章的 label 文本的颜色。
final
- textStyle → TextStyle?
-
锁屏提醒标签的 DefaultTextStyle。
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited