TargetFocus class

Constructors

TargetFocus({dynamic identify, GlobalKey<State<StatefulWidget>>? keyTarget, TargetPosition? targetPosition, List<TargetContent>? contents, ShapeLightFocus? shape, double? radius, BorderSide? borderSide, Color? color, bool enableOverlayTab = false, bool enableTargetTab = true, AlignmentGeometry? alignSkip, double? paddingFocus, Duration? focusAnimationDuration, Duration? unFocusAnimationDuration, Tween<double>? pulseVariation})

Properties

alignSkip AlignmentGeometry?
final
borderSide BorderSide?
final
color Color?
final
contents List<TargetContent>?
final
enableOverlayTab bool
final
enableTargetTab bool
final
focusAnimationDuration Duration?
final
hashCode int
The hash code for this object.
no setterinherited
identify → dynamic
final
keyTarget GlobalKey<State<StatefulWidget>>?
final
paddingFocus double?
final
pulseVariation Tween<double>?
final
radius double?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shape ShapeLightFocus?
final
targetPosition TargetPosition?
final
unFocusAnimationDuration Duration?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited