TFlutterDataBase class

The database is the object that manages store objects. This is the Flutter implementation.

Inheritance

Constructors

TFlutterDataBase()
The singleton instance.
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
isInitialized bool
Indicates if the database is initialized.
getter/setter pairinherited
isTest bool
no setter
registers Map<String, Set<Object>>
The registers. A register is an object that is connected to a store. When the last register is disconnected, the store is disconnected. This is used to avoid unnecessary connections.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stores Map<String, TStore>
The stores.
finalinherited

Methods

clearActiveStores() Future<void>
inherited
connect(String storeName, Object register) Future<bool>
Connect
inherited
disconnect(String storeName, Object register) Future<bool>
Disconnect
inherited
disconnectAll(String storeName) Future<bool>
inherited
getStore(String storeName) Future<TStore>
Returns the store.
inherited
init() Future<bool>
Initializes the database.
override
isRegisterConnected(String storeName, Object register) bool
inherited
isStoreConnected(String storeName) bool
inherited
listActiveStores() Future<List<String>>
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
storeExists(String storeName) Future<bool>
override
toString() String
A string representation of this object.
inherited
updateActiveStoresRegistry(String storeName) Future<void>
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited