lineToCircle static method
Implementation
static bool lineToCircle(Line line, Circle circle) {
//if (pointToCircle(line.p1, circle) || pointToCircle(line.p2, circle)) return true;
final lineVec = line.p2 - line.p1;
final toCircle = circle.position - line.p1;
final t = (toCircle.dot(lineVec) / lineVec.magnitudeSquared).clamp(0.0, 1.0);
final closest = line.p1 + lineVec * t;
return pointToCircle(closest, circle);
}