draw method

void draw(
  1. Canvas canvas,
  2. TileMap tileMap, {
  3. Vec2? position,
  4. AABB? cullArea,
})

Implementation

@pragma('vm:prefer-inline')
void draw(
  Canvas canvas,
  TileMap tileMap, {
  Vec2? position,
  AABB? cullArea,
}) =>
    tileMap.drawGrid(canvas, this);