Movement class

Movement represents a single type of exercise or, well, movement. A Movement has many Performances and a Session can have many Movements. An example would simply be "Squats".

Inheritance

Constructors

Movement(String initName, {bool superset = false, String unit = Metadata.unknownUnit})

Properties

hashCode int
The hash code for this object.
no setterinherited
kvps Map<String, String>
Convenience access to kvps.
no setterinherited
metadata Metadata
getter/setter pairinherited
name String
getter/setter pair
notes List<String>
Convenience access to notes.
no setterinherited
performances List<Performance>
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
superSetted bool
getter/setter pair
unit String
getter/setter pairinherited
volume double
Volume does not currently account for differing units per Performance.
no setter

Methods

addKVP(String key, String value) → void
Adds the key value pair to the KVPs.
inherited
addNote(String note) → void
Adds a note.
inherited
addPerformance(Performance performance) → void
Adds a Performance and ensures the units align.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setKVP(String key, String value) → void
Sets the value for the given key.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited