Snapshot class
Snapshot utilities for capturing and restoring Pillar state.
Works with any object that exposes managed ReactiveNodes — typically called via Pillar extension methods.
final snap = Snapshot.capture(pillar);
// ... make changes ...
Snapshot.restore(pillar, snap);
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
captureFromNodes(
List< ReactiveNode> nodes, {String? label}) → PillarSnapshot - Capture all named TitanState Cores from the managed nodes.
-
diff(
PillarSnapshot a, PillarSnapshot b) → Map< String, (dynamic, dynamic)> - Compare two snapshots and return a map of changed values.
-
restoreToNodes(
List< ReactiveNode> nodes, PillarSnapshot snapshot, {bool notify = false}) → void - Restore named TitanState Cores from a snapshot.