updateFromMap method
void
updateFromMap(
- Map<String, dynamic> json
)
Implementation
void updateFromMap(Map<String, dynamic> json) {
backgroundColor = json['backgroundcolor'];
columns = json['columns'];
image = json['image'];
imageHeight = double.tryParse(json['imageheight'].toString()) ?? 0.0;
imageWidth = double.tryParse(json['imagewidth'].toString()) ?? 0.0;
margin = double.tryParse(json['margin'].toString()) ?? 0.0;
name = json['name'];
objectAlignment = json['objectalignment'];
spacing = double.tryParse(json['spacing'].toString()) ?? 0.0;
tileCount = json['tilecount'];
tiledVersion = json['tiledversion'];
tileHeight = double.tryParse(json['tileheight'].toString()) ?? 0.0;
tileWidth = double.tryParse(json['tilewidth'].toString()) ?? 0.0;
transparentColor = json['transparentcolor'];
version = double.tryParse(json['version'].toString()) ?? 0.0;
type = json['type'];
if (json['properties'] != null) {
properties = <Property>[];
json['properties'].forEach((v) {
properties?.add(Property.fromJson(v));
});
}
if (json['terrains'] != null) {
terrains = [];
json['terrains'].forEach((v) {
terrains?.add(v);
});
}
if (json['wangsets'] != null) {
wangSets = [];
json['wangsets'].forEach((v) {
wangSets?.add(WangSet.fromJson(v));
});
}
if (json['tiles'] != null) {
tiles = <TileSetItem>[];
json['tiles'].forEach((v) {
tiles?.add(TileSetItem.fromJson(v));
});
}
}