init method

  1. @override
void init()
override

Implementation

@override
void init(){
  super.init();
  cameraL.layers.enable( 1 );
  cameraL.viewport = Vector4.zero();
  cameraR.layers.enable( 2 );
  cameraR.viewport = Vector4.zero();
  attributes = (gl.getContextAttributes() as JSAny).dartify() as Map;
  animation.setAnimationLoop( onAnimationFrame );
}