XRHandMeshModel class

Represents one of the hand model types {@link XRHandModelFactory} might produce depending on the selected profile. XRHandMeshModel represents a hand with a custom asset.

@three_import import { XRHandMeshModel } from 'three/addons/webxr/XRHandMeshModel.js';

Inheritance

Constructors

XRHandMeshModel.new(XRHandModel handModel, WebXRController controller, String? path, dynamic handedness, [GLTFLoader? loader, Function? onLoad])
Constructs a new XR hand mesh model.

Properties

assetUrl String?
getter/setter pairinherited
bones List<Object3D?>?
getter/setter pair
components Map
getter/setter pairinherited
controller WebXRController
getter/setter pair
data → dynamic
@description Returns a subset of component data for simplified debugging
no setterinherited
gripSpace → dynamic
no setterinherited
handModel XRHandModel
getter/setter pair
hardness XRHandedness?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
id ↔ dynamic
getter/setter pairinherited
layoutDescription ↔ dynamic
getter/setter pairinherited
loader ↔ GLTFLoader?
getter/setter pair
onLoad Function?
getter/setter pair
path String?
getter/setter pair
profile Map<String, dynamic>?
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
targetRaySpace → dynamic
no setterinherited
xrInputSource XRInputSource?
getter/setter pairinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
updateFromGamepad() → void
@description Poll for updated data based on current gamepad state
inherited
updateMesh() → void
Updates the mesh based on the tracked XR joints data.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited